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Autodesk maya 2014 api
Autodesk maya 2014 api






autodesk maya 2014 api
  1. Autodesk maya 2014 api full#
  2. Autodesk maya 2014 api download#
  3. Autodesk maya 2014 api free#

If the USD file being imported specifies startTimeCode and/or endTimeCode, Maya's MinTime and/or MaxTime will be expanded if necessary to include that frame range.

autodesk maya 2014 api

Read animation data from prims while importing the specified USD file. In displa圜olor shading mode, a value of none will default to lambert. Allowed values are none (prefer plugin nodes like pxrUsdPreviewSurface and aiStandardSurface) or one of lambert, standardSurface, blinn, phong. Indicate a preference towards a Maya native surface material for importers that can resolve to multiple Maya materials. Otherwise, it will behave as if the pseudo-root was passed in. If the passed prim path is empty, it will first try to import the defaultPrim for the rootLayer if it exists.

autodesk maya 2014 api

Specifying the pseudo-root ( /) means you want to import everything in the file. The prim at the specified primPath (including the prim) will be imported. Name of the USD scope where traversing will being. Name of the Maya scope that will be the parent of the imported data. The metadata will properly round-trip if you re-export back to USD. USD_hidden, USD_kind, etc.) if they're authored on the USD prim. Imports the given USD metadata fields as Maya custom attributes (e.g. These usually contains extra schemas, primitives, and materials that are to be imported for a specific task, a target renderer for example. Specifies an additional import context to handle. Import USD instanced geometries as Maya instanced shapes.

Autodesk maya 2014 api full#

The primvar name should be the full name without the primvars: namespace prefix. See "Import Chasers" below.Įxcludes the named primvar(s) from being imported as color sets or UV sets. Each argument to -chaserArgs should be a triple of the form: (, , ). Pass argument names and values to import chasers. Specify the import chasers to execute as part of the export. The attributes will properly round-trip if you re-export back to USD. This only recognizes API schemas that have been applied to prims on the stage. Imports the given API schemas' attributes as Maya custom attributes. MayaUSDImportCommand Command Flags Long flag Class NameĮach base command class is documented in the following sections. In this instance for the mayaUsd plug-in. We give an example of what the final command name would be in Maya, The name of the command as seen by theĮnd-user will vary for each specific plug-in. The common parts of Maya USD plug-in provides base commands to import andĮxport USD files from scripts.

Autodesk maya 2014 api free#

The program is totally free for animators who only need to load and use the picker files/nodes, charges for picker designers.This read-me documents the common commands that are shared by the various

Autodesk maya 2014 api download#

If you require previous versions, please download them here. Installer supports Maya 2014 to 2018 version. Pickers designed by school using MG-PickerStudio:

  • No custom node types, Maya scene is totally independent of the tool.
  • All picker items are fully programmable using MEL & Python API.
  • The rich mechanism for extending the picker functionality.
  • The full solution for distributing pickers among the production pipeline.
  • Embeddable within asset using Maya's built-in node type.
  • Design left/right clicking menu for each picker item.
  • Supports polygon and bezier curve button shape drawing.
  • Free-form picker shapes, fully customizable looking.
  • Pose command-button with thumbnail images.
  • Snapshot of images used in picker file, image editing within the tool.
  • Slider to control two attributes maximum via its translation in x/y.
  • Attribute-button to control other picker item visibilities as well as Maya attribute.
  • Multiple picker views at the same time, zoomable picker view.
  • Very rich picker interaction with animator, selection synchronization.
  • Design powerful, animator-friendly pickers even without any coding.
  • Traditional Maya picker GUI only helps with selecting and command executing, while MGPicker does much more, it serves as a very improved, animator-friendly rig interface. MG-Picker Studio is a very intuitive and animator-friendly picker GUI for Autodesk® Maya®, with powerful features that enable you to create your own freestyle, cutting-edge picker without any prior knowledge of coding.








    Autodesk maya 2014 api